After a less than stellar (far less) 2013, 2014 has been very good to me and December especially sweet from a model perspective. Not only did I get to build a PG Unicorn a couple of weeks before release but I was also handed the RG Wing Gundam Zero EW just a few days before it hit store shelves. By now I’m sure most everyone who comes to this site regularly knows of my affinity for the Real Grade line so it should go without saying how excited I was to be jumping into this kit. And now that it’s finished what do I think? Read on, Gunplars.
Overall Look: 10/10
Wing Gundam Zero EW has always look great. The combination of giant robot and seraphim makes for a majestic presence and really captures the imagination. This Mobile Suit, perhaps more than any other, feels like it has a soul. Though, when standing, it does look a little restrained. If you ever needed a stand…
…it’s for this Gundam.
The mighty Wing Zero in RG form. There is a Santa!
Some people on Facebook did ask about a size comparison. It’s Christmas for you guys, too!
Back in my review of the MG Wing kits I gave the Wing Gundam Zero EW an 8 in the colour category because I felt that maybe there could have been more yellow used and much of the detail gets lost in all that blue. The RG version of the EW does have all that blue but this time there are two shades of it and it does definitely add to the eye-pleasing effect this kit produces.
The effect is subtle but most noticeable in the chest vent area. The two tone white that we’ve (just me?) have come to love is present in the RG Wing, too.
The included weapons may look a little sparse but even though you’ve only got two rifles, they are quite large and can combine. You get two beam sabres and the sabre handles, of course, and those handle store, quite niftily (that’s a mom word, I think) on the arms of the rear wings.
With the beam sabre handles stored the movement of those back wings are not hindered at all.
The rifles can be used singly or be combined into a rather giant weapon. If kept apart you simply flip over the piece that acts as a connector.
This is the simplest way to use the rifles.
But in this case the tougher way is definitely cooler. So connect those rifles together. One will have tabs sticking out.
While the other has a spot to receive them.
When you connect the bodies of the rifles you also connect the two flaps.
Notice in the picture how the hands get in the way. This caused me a bit of problems, but I’ll write about this in the Build Design section. For now, I’ll mention that the handles of the rifles can be stored in the body and leave it at that.
Sure he’s super flexible with no Wings attached. Before I put them on I’ll use this chance to show the extra movement of the shoulders.
I’m not even sure why they do that, but they do.
I think what everyone is most interested in is the wings and their movement so allow me to show you the articulation of the wings. The rear wings have one section that can open up.
It’s nice but not awe-inspiring. The big wings, however, well they definitely caused a stir.
They open up, albeit a limited amount, into three sections at the top and the feathers can move laterally but you won’t really get them pointing up or down. But once you start manipulating the Wing arms then you’ll find you can do almost anything with these wings.
I call this ‘The Flame‘
And if you’re careful with your wing positioning you can get this guy standing in some cool poses.
You can bend his knees past 90 degrees and the knee cap can move independently so you can cover up the area exposed when the knee is flexed.
It moves slightly so if you’ve got your knee bent at a large angle the kneecap can only do so much.
Still, don’t let that put you off from putting that range of articulation to use.
Build Design: 9/10
The backpack (basically the wing unit) works fantastically and you are able to put those wings almost wherever you may want them. However, that backpack can come off quite easily while you’re trying to position the Wings. You’ll find yourself moving your fingers into crazy positions trying to get the wing arms and wings to do exactly what you want and while that’s happening, pop, the backpack can detach. I actually found it easier to position the wings with the backpack detached but it annoyed me that it would come off so easily.
Another cause of annoyance, trying to get the combined rifle pose. You know the one I’m talking about.
The rifles, as mentioned previously, are designed to attach to each other and work quite well, however the width of the hands can cause problems. With the rifles combined the hands bump into each other.
And when it comes time to get those hands onto your Wing EW, well, get ready to spend some time.
The RG shoulder connections do flex forward and allow you to move the arms into the right position.
But it will take quite a bit of work, and luck, to get the hands plugged into the wrist and keep the rifles together. When you do get it, it looks pretty great.
Okay, it looks decent.
Now it looks great. I don’t normally take the time to pose Gundams on stands. I prefer them grounding and pounding but the Wing well, it’s supposed to be in flight.
Check out my big guns (said no Gundam ever).
The RG Wing Zero EW does have the shoulder gimmicks that its big brothers have.
Fun Factor: 10/10
Do you even have to ask? Compared to recent RG releases such as the Exia and Z’gok, the Wing EW is quite simple. All told it probably took me less than two hours. The fun came afterwards when I was putting the wings through their paces and getting all those cool poses photographed with a stand. Good times!
You get the extra RG hands and some extra handles for the rifles though you won’t need them. And of course you get all those markings.
Two of which, the front skirts, you are instructed to put on during the kit’s construction.
I’ll note here that the individual feathers for the wings are not molded from the same kind of plastic we have seen on the MG kit. That is a bit of a disappointment though being a scale smaller it’s not as bad as it could have been if this kit would have been 1/100 scale. I still would have liked to see them used, though.
All in all, the RG Wing Zero EW is a great kit and worthy of being in the RG line. It doesn’t break any new territory RG-wise but it does give you a different experience than you’ve had before as you’re building wings instead of Dragoons. I like it and I’m not even a huge Gundam Wing fan. Those of you out there who live and breath Wing are in for a nice Christmas.