Having built the MG Wing Gundam not too long ago, I eagerly awaited the release of its counterpart MG Deathscythe EW Version. The MG Wing was a very solid, enjoyable build and I was hoping for more of the same with Mr. Grim Reaper Gundam. For the most part that is what I got, but there are some things about the Deathscythe that might not have lived up to the expectations I had for it.
Overall Look : 7/10
The lower half of the Deathscythe is quite unique and stunning with the spiky protrusions on the feet and knee making the Deathscythe look formidable. The head as well is eye-catching but perhaps the shoulders look a little out of proportion and seem to throw off the look of the upper body.
Colors : 8/10
The orange contrasts with the well with the dark purple (No, it’s not black) and like the Wing the body is predominantly white. I actually really like that purple, which means I have to reconsider the color scheme I had planned on giving it. The red is minimal and almost unnoticeable but more red might have made it look less intimidating.
Weapons : 6/10
The Scythe is pretty cool, and the green effect part can be attached or removed very easily. It also stores on the Deathscythe’s back with a simple adapter. One side of the Scythe’s handle is grooved so the hands can grip it anywhere along its length. This seemed like a great idea to me, at the time. The supplied hands however… more on that later. The Shield, with its own effect part, is a little more complex and suits the Suit’s theme very well.
Articulation : 5/10
Sure there’s a lot of movement in the legs, however when trying to use it the suit seems rather unstable which is somewhat surprising given how big those feet are. It has more or less the same range of movement in the shoulders and arms as the Wing. The two sides on the backpack also move but this is not a good thing. As these were not designed using a polycap, but rather a plastic ball joint, they are far too loose and they tend to flop this way or that on their own whim and you can’t really position them as you would like.
Bandai made a big deal about the extra movement in the wrist area that would allow the Deathscythe to be posed wielding its scythe however, the fingers of the hand seemed to pop off each time I moved the Scythe rather than the wrist moving. This became a frustration as I tried to get some good photographs. Also, the rear part of the helmet actually impedes the movement of the head. If you want to have the Deathscythe even looking level, you’ll need to do some modifications.
Build Design : 6/10
Certain sections required careful attention such as the knee joints, whereas other sections seemed difficult simply because the pieces didn’t seem to fit together properly. In the above picture you can see how the head isn’t fitting together properly. This is because the orange pieces for the head slide into the front piece of the helmet from behind and need to go in perfectly otherwise you will get this result. Even when I was sure to remove the gate mark completely it wouldn’t assemble properly. The skirt armor, just like the Wing’s, seems to pop off easily.
Fun Factor : 5/10
Maybe it’s because I already assembled the very similar MG Wing, but I never felt sucked in while building the way the Wing took me in. As a Master Grade kit there could have been some more moving parts making assembly that much more intricate. The Wing at least had its transforming gimmick which required a good design. One interesting aspect though…
That’s right! You can slap the Wing’s wings onto your Deathscythe. Customizing the wings will definitely make this more fun.
Extras : 3/10
The extra hands are welcome, but don’t seem to serve their function. The green effect parts are cool, though.
I really wanted to like this kit, and perhaps I went into it with too high of expectations, as I feel somewhat let down especially when it comes to trying to pose the thing. That said, I’m really looking forward to trying to do something with some extra MG Wing wings I have lying around and giving it a good paint job. There’s a lot of untapped potential with this suit. Now if I can just tap it…